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GO mental SACRAmental®: The Bible Brain Game

Publisher: HL Games Limited
Review last updated: May 2009
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GO mental SACRAmental

I'm so backlogged with resources to review that I've tried to limit my reviewing to core curricula. But I spotted the AmuseAmaze® spelling game at a conference and immediately loved it. When they sent a review copy, the publisher also sent GO mental SACRAmental®. It might have languished for months since I thought it was just another Bible trivia game. But one of my sons pulled it out, started looking at it, and then started asking some of the questions... and I was hooked.

The questions are not the usual multiple choice, guess-the-right-answer type questions. Instead, there are four statements on a card such as one that reads:

Journeyed from the east to Jerusalem
Journeyed from Nazareth to Jerusalem
Took his family from Judea to Egypt
Took his family from Egypt to Israel

One player reads these statements and the player to his or her left has to first identify which of the four statements does not connect to the other three. In this case, the “disconnected” statement is “Journeyed from the east to Jerusalem.” A correct answer earns the player one space forward. Then the same player can tell what it is that the three other statements have in common. In this case “Joseph” is the connection. A correct answer wins the player another space forward. Incorrect answers on either question pass the question to the next player for a try.

The game includes “Give” and “Take” cards which can be used to give your question to another player when it’s too difficult or take a question before another player has a chance to answer. You would likely use a Take card only when you are certain you know the answers. Higher points for moving either forward or backward are earned and lost with Give and Take questions, adding strategic playing elements to the game.

The questions are bound to generate lots of thought and discussion. Cards include answers immediately below the statements. At the bottom of each card are scripture references plus additional notes when helpful.

Unless players are all very biblically literate, they might want to play in teams to pool their knowledge. Or a Bible study group or family might use only the questions just to sharpen their thinking or explore the connections. Some children below high school level might be familiar enough with Scripture to play, but I suspect most players will be teens and adults since this is a very challenging game.

I also need to mention that the authors have a great sense of humor that sounds like it might be from the UK. The playing pieces are little plastic brains, tying in with the word “mental” that is used twice in the game’s title. A “Preface” sheet and “Rules of the Game” have some really funny bits. In describing the “equipment” in the game they list items contained in the box, then continue: “At least it should do. If it doesn’t, you’ve been sold a pup. Oh, yes, the box should also contain a Preface and this Rules of the Game sheet. If it doesn’t, you’re really in trouble.” And you mustn’t skip over reading “Dissension in the Ranks”!

The authors have consulted 14 versions of the Bible to ensure that questions take into account the various translations. They’ve also included alternate spellings of names to that end. Questions are drawn only from the 66 books included in Protestant Bibles. All of this makes the game useful to broad Christian audiences.

Pricing


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  • GO mental SACRAmental

    GO mental SACRAmental

    Toy

    Instant Key

    • Audience: teens and adults who are very familiar with the Bible
    • Religous perspective; Christian

    Publisher's Info

    • HL Games Limited

    • 2421 W. Pratt Blvd. #600
      Chicago, IL 60645
      773-549-7425
    • www.HLGames.com